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Unity C#
Social and Mobile Development
Details
Platform
Engine/Language
Project Aim
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Windows
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Unity/C#
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Create a game that could be distributed on a mobile platform like Android
About
Scrap the Robot was the first game I created in Unity. It was designed to be space invaders only you have to catch loot to win the mission. During its development, I learned advanced programming concepts like Object Oriented design, class systems, interfaces, inheritance and events. I also learned about object pooling that was used to pre-load the loot, power ups and attacks to save creating them and destroying them during runtime.
Images




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Source files and documentation
Click Google Drive Image for game design document
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