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Unity C#

Social and Mobile Development

Details

Platform

Engine/Language

Project Aim

  • Windows

  • Unity/C#

  • Create a game that could be distributed on a mobile platform like Android

About

Scrap the Robot was the first game I created in Unity. It was designed to be space invaders only you have to catch loot to win the mission. During its development, I learned advanced programming concepts like Object Oriented design, class systems, interfaces, inheritance and events. I also learned about object pooling that was used to pre-load the loot, power ups and attacks to save creating them and destroying them during runtime.

Images

Source files and documentation

Click Google Drive Image for game design document

gdrive512.png

Click the image below to access source files for Scrap the Robot

github-logo.png
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