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Zombie Nightmare

First Person Shooter 

Unreal Engine 4

Details

Platform

Engine/Language

Project Aim

  • Windows

  • Unreal Engine 4/ Visual Script

  • Create an Object Orientated game

The project aim was to create a game using the object oriented design pattern. I decided to create a zombies game based on the mechanics of the Call of Duty series. The aim is to battle endless waves of zombies until the player is dead. The game can be played by one player or two players locally split screen.

The end result was a framework that can support multiple game modes and a supporting class structure that would allow content to be added to the game.

Sample UML Diagrams

Level map drawings

Map-Deathmatch.png
Map-wavemode.png
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